OptionalclickCallback: () => voidReadonlychildrenOptional ReadonlyclickReadonlyisReadonlyisReadonlyisIndicates whether the object is selectable in the scene
ReadonlysignalsReadonlytransformReadonlyuuidUnique identifier of the object
Performs raycasting on the mesh.
The raycaster to use
The array of resulting intersections
Base class for scene objects that are raycastable