availableTransforms: {
rotation: boolean;
scaling: boolean;
translation: boolean;
} = ...
diffuseColor
diffuseColor: ColorRepresentation = 0xffffff
ReadonlyedgesColor
edgesColor: 0 = 0x000000
ReadonlyedgesOpacity
edgesOpacity: 1
ReadonlyemissiveColor
emissiveColor: 0 = 0x000000
ReadonlyisClippingPlane
isClippingPlane: true
ReadonlyisDisplayable
isDisplayable: true
ReadonlyisRaycastable
isRaycastable: true
ReadonlyisSceneMesh
isSceneMesh: true
ReadonlyisSceneObject
isSceneObject: true
isSelectable
isSelectable: boolean = true
Readonlymesh
mesh: Mesh
Readonlyname
name: "Clipping plane object" = 'Clipping plane object'
Readonlyplane
plane: Plane
planeType
Readonlyroughness
roughness: 1
ReadonlyshowInfoboxOnClick
showInfoboxOnClick: false
Readonlysignals
signals: { onSelectedChanged: ViewerSignal<(...args: any[]) => any>; onVisibilityChanged: ViewerSignal<(...args: any[]) => any>;} = ... transformable: boolean = true
userData
userData: Record<string, any> = {}
xRay
xRay: boolean = false
Static ReadonlyTRANSPARENCY_THRESHOLD
TRANSPARENCY_THRESHOLD: 0.95
SceneMesh can contain triangles and/or lines representing the edges.