Name of the backup to save the settings in the local storage
Camera settings
Center the viewport camera on scene bounding sphere when loading content
The added or removed distance when we click on the "zoom in / zoom out" buttons in the toolbar (CameraZoomOutCommand / CameraZoomInCommand)
Active debug mode in viewer
Developer settings
Whether to active the draw debugs (draw debug objects to scene)
Verbose console logging. If true, info and time measures will be displayed in console
Delay in milliseconds between two successing clicks/taps to consider event as DoubleClick/Tap
Light settings
Loading settings
Number of meshes to batch in the worker before sending an update to main thread
Number of WebWorkers used to re-arrange geometry buffers
Whether the scene is centered when a loading finished
Edge threshold used to compute edge geometries
Number of WebWorkers used to load scene
Maximum size of the index buffer for a batch
Maximum number of object per batch
Maximum size of the vertex buffer for a batch
JS Memory settings
Max percentage of memory used before displaying a critical warning
Max percentage of memory used before displaying a warning
Objects settings
Color used to highlight selected objects in the scene
Pivot point of the group transform
Layer to use for selection
Selection settings
Max distance in world units (meters) between the ray and a the object to be selected (e.g. Lines)
Scene settings
Size of the AxesHelper
Background color of the scene
Size of the grid
Whether to show a grid in the scene
Whether to show an AxisHelper on the (0,0,0) coordinates
Whether to show an AxisHelper on the center of the bounding sphere of the scene
Snapping settings
Threshold used to snap on edges
Ambient occlusion settings