Camera settings
Center the viewport camera on scene bounding sphere when loading content
The added or removed distance when we click on the "zoom in / zoom out" buttons in the toolbar (CameraZoomOutCommand / CameraZoomInCommand)
Show debug tools
Developer settings
Whether to active the draw debugs (draw debug objects to scene)
Verbose console logging. If true, info and time measures will be displayed in console
Delay in milliseconds between two successing clicks/taps to be consider event as DoubleClick/Tap
Whether to use the local storage settings over the settings sent to the viewer
Type of the keyboard
Light settings
Loading settings
Number of meshes to batch in the worker before sending an update to main thread
Number of WebWorkers used to re-arrange geometry buffers
Edge threshold used to compute edge geometries
Number of WebWorkers used to load scene
Maximum size of the index buffer for a batch
Maximum number of object per batch
Maximum size of the vertex buffer for a batch
JS Memory settings
Max percentage of memory used before displaying a critical warning
Max percentage of memory used before displaying a warning
Objects settings
Color used to highlight selected objects in the scene
Size of the MeasureLines sprite in the scene
Scene settings
Size of the AxesHelper
Background color of the scene
Size of the grid
Whether to show a grid in the scene
Whether to show an AxisHelper on the (0,0,0) coordinates
Whether to show an AxisHelper on the center of the bounding sphere of the scene
Selection settings
Layer to use for selection
Snapping settings
Threshold used to snap measure lines on edges
Gizmo transform settings
Pivot point of the group transform
Ui Settings
Whether the selected object hierarchy banner is open by default
Whether to show the toolbar (if any added)
Default number of children displayed per parent in the tree view, also the size of added children
Name of the backup to save the settings in the local storage