Documentation - v19.12.0-dev
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    Serialized mesh geometry sampled during scene extraction, with its precomputed BVH for fast voxel-intersection queries.

    interface SerializedVoxelGeometry {
        bvh: SerializedBVH;
        index: Uint16Array<ArrayBufferLike> | Uint32Array<ArrayBufferLike> | null;
        positions: Float32Array;
    }
    Index

    Properties

    Properties

    bvh: SerializedBVH
    index: Uint16Array<ArrayBufferLike> | Uint32Array<ArrayBufferLike> | null
    positions: Float32Array