Documentation - v19.12.0-dev
    Preparing search index...

    Interface SceneIntersection

    The result of a raycast hit against a RaycastableSceneObject: the object hit, the intersection point, and distances useful for sorting or edge snapping.

    interface SceneIntersection {
        distance: number;
        object: RaycastableSceneObject;
        point: Vector3;
        rayDistance: number;
    }
    Index

    Properties

    distance: number

    Distance between the intersection point and the ray origin in world space

    point: Vector3

    The intersection point

    rayDistance: number

    Distance between the intersection point and the ray in world space