ReadonlychildrenReadonlycontainerReadonlyisReadonlyisReadonlyisIndicates whether the object is selectable in the scene
ReadonlysignalsReadonlytransformReadonlyuuidUnique identifier of the object
Current map rotation in degrees
Current map latitude and map longitude
Elevation of the map : its position on the Y axis
Center of the map when the twin is entirely loaded (no filters)
Max map size available in meters
Current opacity
Whether the map is visible or not
Set the visibility of the map
center the lat and lng to the mapDeltaCoordinates point in 3D to always have the map lat/lng center in the same position
the center of the scene
Get the current latLng of the map with the offset removed to save the map in the correct position
Init the map container with the given data
Center of the map when the twin is entirely loaded (no filters)
Coordinates (latitude and longitude)
Rotation in degrees
The initial map opacity
Map shape
Map size in meters
Map visibility
Number of planes (meshes) per line
Size of one plane in meter
Type of map to load
Performs raycasting on the mesh.
The raycaster to use
The array of resulting intersections
Reset the offset
Set the new map coordinates
new Latitude and Longitude for the map
Set the number of planes per line
Set the new map opacity
new map opacity
Set the size of one plane (in meters)
Set the new map rotation
new map angle in degrees
Set the new map size
new map size in meters
Create a new plane with a map texture using leaflet