ReadonlyallReadonlyidReadonlyisGenerates a generator to yield SceneMesh objects deeply (the ones in groups too) from the provided objects.
The iterable of SceneObjects to traverse (default is the internal _objects).
A generator that yields SceneMesh objects.
An immutable snapshot of the set of
SceneObjects currently selected in the scene. Changing the selection replaces the viewer's current instance with a new one rather than mutating this one — seeViewerScene.setObjectSelection.