ReadonlychildrenReadonlyisReadonlyisReadonlyisReadonlyisIndicates whether the object is selectable in the scene
ReadonlymeshesReadonlysignalsReadonlytransformReadonlyuuidUnique identifier of the object
Static ReadonlyTRANSPARENCY_Performs raycasting on the mesh.
The raycaster to use
The array of resulting intersections
A
SceneMeshwhose visible geometry is the union of its sub-meshes: appearance and visibility setters (diffuseColor,opacity,xRay,visible…) propagate to every mesh in meshes, and getters read from the first one. SeeBimMeshfor the loader's use of this to hold 2D/3D representations.